Wednesday, August 12, 2009

WoW...

Nothing much to say on this except that it is real. It is real in the sense that people are able to make themselves unreal (which seems to be a positive thing, for them. Them = gamers). People and computers are no doubt in a double helix relationship connected by the amino acids of "fact," "fiction," "netherworld," and "reality." Combinations of F,F,N, and R connect in various patterns to conjoin the computer with the brain; losing track of time, seeing things in everyday life that are reminiscent of the computer screen, and relationship problems are all obstacles for the hardcore gamer.





Anyways, this is a good film on this subject. It is a documentary, and it covers more than just the lives of the real people that star in it. What is alarming about this subject is not so much the mentalities of the people that play these games excessively, but the economics that are involved with them. "Gold farmers" are people that essentially live inside of the game, and collect gold which can be translated into real money. In China, people "work" 12 hour days in front of World of Warcraft as gold farmers, profiting off of the American gamers who want [need] the best shields, swords, etc. that the game has to offer. To buy these things, they need gold from within the game or cash. American gluttony always allows its small cleaning animals to ride on its back and do their job. China swoops in and does it again.

No comments:

Post a Comment